beamjockey (
beamjockey) wrote2010-07-27 07:58 am
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Fletcher Pratt and "The World's Most Complicated Game"
On rasff, Cryptoengineer has just pointed out a fascinating 1963 Sports Illustrated article, by Paul Mandel, on Fletcher Pratt's legendary naval war games.
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You know, we have lots of room on the sands, and the ability to use real explosives. Friday sound good?
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There was a series of computer versions that I got very addicted to which did all the number-crunching for you. They were immense fun (well, if you like that sort of thing) and pretty realistic, but were only ever player-v-computer; the promised multi-player version never arrived, probably because there was no really good way to implement variable time compression.
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I wonder how often they used the cliche "may sound like science fiction."
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Thanks to the college gaming group I fell in with, in the late Seventies and early Eighties I played or saw played several variations of this, though they mostly involved space ships rather than water ships.
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Is there any way we can get a copy of his published rules?